I've spent the last week working up a wxpython implementation of [fluidpatcher](https://github.com/albedozero/fluidpatcher) that works as a cross-platform editor and player of patches. This makes it easy to quickly create, test, and use complex and interesting patch setups! I also made a downloadable installer for windows that includes the latest version of FluidSynth and posted it on [SourceForge](https://sourceforge.net/projects/fluidpatcher/), so more people should be able to try out the platform. More implementations coming soon -- perhaps VSTs or other DAW plugins? FluidPatcher everywhere!